THE SPORT

Airsoft is a modern combat sport or recreational hobby in which participants eliminate opponents by hitting each other with plastic airsoft bbs, launched from airsoft guns. Participants typically employ the use of varying types of guns designed as replicas, tactical gear, and accessories used by modern military and police organizations.

Airsoft has its roots in late-1950s East Asia, specifically Japan. Airsoft is still today most popular in several Asian regions, such as Japan, China, Taiwan, Hong Kong, Macau, South Korea, and to a certain extent, the Philippines, and Indonesia. The vast majority of airsoft guns, accessories, and after market upgrade parts are also manufactured in these countries.

There is also a growing interest in North America and Europe, especially in the United States, Canada, United Kingdom, Ireland, Germany, Austria, Switzerland, France, Spain, Poland, Lithuania, Portugal, Sweden, Finland, Norway, Italy, Belgium, and Denmark bolstered by an active and expanding Internet scene.

Methods and structures of play
Airsoft participants organize meetings, either indoors or outdoors, at dedicated airsoft skirmish sites to play a variety of games ranging from short-term skirmishes, organized scenarios, military simulations, or historical reenactments. Combat situations on the battlefield often involve the use of common military tactics to achieve the objectives set in each game.

Fundamentally, airsoft is a game played within a predetermined area where the objective is to hit the adversary. It is generally accepted that when a player is hit, they will declare it. Unlike paintball, which leaves visible marks on clothing, determining hits are usually based on an honour system. Some common game variations include Team Deathmatch, Capture the Flag, and Close Quarters Battle. Also there is respawn area in which a player who is hit counts for a predetermined amount of time, then is back in.

Honor System
An "honor system" is employed whereby the players rely on each others honesty to admit to being hit, because unlike paintball, the plastic pellets don't leave marks on clothing. Depending on the muzzle velocity of the gun and distance from which a person is shooting, the person on the receiving end of the shot will usually receive tiny welts on their skin. In other cases, the sight of the plastic pellets ricocheting off a player or the sound of them hitting a player can be used as a positive indicator of a hit


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